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WWF Attitude |
| Developer(s) |
Acclaim Studios Salt Lake City |
| Publisher(s) |
Acclaim Entertainment |
| Release date(s) |
July 31, 1999 |
| Brand(s) |
WWF |
| Rating(s) |
T for Teen |
| Platform(s) |
Nintendo 64, Playstation, Gameboy, Sega Dreamcast
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| WG Review Date |
8/23/07 |
| WG.com Average Rating |
2/5 Stars |
Review
WWF Attitude was the predecessor to WWF War Zone. I preordered this game from my Electrioc Boutique in July of 1999. I was one of the first ones at the store on the 31st to pick up my copy of the game. With the innovations from War Zone I was excited to see what Attitude had in store for me as a wrestling gamer. I was sorely disappointed.
Game Play The War Zone game play is for the most part identical to that of Attitude the only improvement was saw from the switch were common moves that could be accomplished by a grapple and one button strike. Some double team moves were also added to the list of ways to damage your foe. Aside from this, you would have thought you were still playing War Zone.
Audio Acclaim again excelled with the Audio in this wrestling game. The announcing was called by Jerry "The King" Lawler and Shane McMahon instead of Jim Ross with War Zone. Entrances are done really well, the audio was top notch. The problem was there wasn't much improvement nothing was significantly changed.
Graphics There were no noticeable graphic enhancements from the War Zone game.
Season/Career Mode The season mode was somewhat improved upon from War Zone. The new season mode allowed a player to wrestle as a WWF star first wrestling house shows and then working their way up to RAW and pay-per-view events, eventually getting title shots.
Create Mode Create a Wrestler mode is back from War Zone the only update is the ability to customize individual moves for each created wrestler. Two new features are Create a Stable mod and Pay Per View mode which allows the player to make their own events then name the event and the arena. Attitude also offered an option to customize the area which would give the play ability to edit color of lights, ropes, turnbuckles, logo on the ring and various other aspects.
I was very deeply disappointed with this game. After a hour or so of playing the game I felt as though my money had been taken from me. I felt as though Acclaim was attempting to capitalize on their initial investment from the War Zone game with Attitude. I felt I had War Zone with some new wrestlers and one or two new features and nothing else. I felt robbed. I actually returned this wrestling game. But that was then, this is now. WWF Attitude would be a good place for one to understand their roots in the wrestling games world. The game is so close to War Zone I would almost classify this as a roster update.
| Score Board |
Game Play
 1.5/5 Stars |
Audio

3/5 Stars |
Graphics

1.5/5 Stars |
Story Mode

2/5 Stars |
Creation

4/5 Stars |
OVERALL SCORE:
2/5 Stars |
| Final Thought |
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"Attitude is nothing more than a roster and create a stable update to War Zone. With both games in present day being priced around the same, the two bonus features make this game slightly more desirable then War Zone. Back in its heyday however I found this game to be a ripoff!" |
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Released: June 11, 2002
Dvlpr: YUKE's Future Media Creators
Publisher: THQ
System(s):
Gamecube

3.5/5 Stars |
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